================================================= Lost Isles A map for Total Annihilation created by Jaxx. jaxx@netnevada.net ================================================= Briefing ----------- This map was created becuase me and a few friends wanted a naval battle. It is best suited for 4 players, each starting on the main isle with an addition 4 on the other smaller ones for a total of 8. When the four start, it will be time to get a few things up and spread out into the water and other smaller isle in the sea, you wont have much time as for the closeness of the starting positions. I did this on purpose so the game will start off with an intense beginning, not knowing when you will be attacked. Instructions ---------------- 1. If your reading this file, I'm assuming that means you must have un-zipped the main file. This means you should now have the following files: Lost Isles.ufo Lost Isles.txt EG-Animations.hpi 2. Move the 3 files listed above into your main Total Annihilation directory. Of course, it's not necessary to keep this text file in there, but I suggest it in case you want to re-zip these files to give to someone else. If you do re-distribute this map, please give the courtesy of including this readme file. Technical ------------- Size: 20 x 21 Ram: Minimum 32 MB Number of players: Suggested 4 Max of 8 Uncompressed size: 2.35 MB Compressed size: 2.86 MB Credits ---------- Many thanks go out to the following people who made creation of this map possible: TAMEC http://www.tamec.org/ Total Annihilation Map Evaluation Center (visit TAMEC for all your map needs) Programmers of The Map Annihilator http://www.annihilated.com/Annihilator/ Hot Lizard Software (all height editing and tile placement was done with this excellent editor) Everyone at Cavedog http://www.cavedog.com/ (for putting out probably the best RTS game I have ever played.) C_A_P For the Evergreen Tileset.