Mapname: Corridor Description: A grey, dead world. Not for sightseeing, only for fighting. No TA:CC or special HPI's required. No AI included. Skirmish tested with default AI and TA AI 2.0 patch enhancement by Madrat. Installation: Copy the .ufo-file to the TOTALA-directory (Not the TOTALA\MAPS-directory). When selecting skirmishmode-maps, this map should be available. Positions: .6......2......4......8. ........................ ........................ ...........10.........9. ........................ ........................ .5......1......3......7. Multiplayer: 2-8 ( even vs odd , 1 vs 2 , ...) Skirmish: 2-10 (1 vs even , 5 vs the rest , 9 vs the rest , 10 vs the rest , ... ) Mapversion: 0.0 Maptype: Unique:Metal Mapsize: 24x24 Mapformat: UFO Memory: 32Mb Tested with: TA patch v3.1, No TA:CC required. Compressed: 0.24 Mb Uncompressed: 0.23 Mb Made with: Annihilator v0.2.1 , TABuilder v1.0 , PSP , TAED Made by: HB E-mail: henkbein@csnet.nl for bugs, comments, suggestions.